<aside> <img src="/icons/new-badge_green.svg" alt="/icons/new-badge_green.svg" width="40px" /> The new bits in this page are in green, mostly related to sound channels.
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Sound is originally analogue and must be converted to digital for storage and processing in computers. This conversion is done through sampling.
What is “sampling”?
A sample is a measure of amplitude at a specific point in time. The process of sampling involves taking regular measurements of the analogue signal.
<aside> <img src="/icons/heart-rate-monitor_gray.svg" alt="/icons/heart-rate-monitor_gray.svg" width="40px" /> Sampling Rate The number of samples taken per second. Measured in Hertz (Hz), where 1 Hz = 1 sample per second (like Physics).
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<aside> <img src="/icons/hashtag_gray.svg" alt="/icons/hashtag_gray.svg" width="40px" /> Sample Resolution The number of bits used to represent each sample. Higher resolution means more precise/more accurate representation of the sound (closer to the original).
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High sampling rates and resolutions for high-quality sound are usually used in Music and Audio recording. Lower sampling rates and resolutions are usually used in things like voice recording on your phone, or streaming from a platform like Spotify - the audio is acceptable and sounds close enough to our ears, but not 100% accurate to the original, to save bandwidth (streaming) or disk space (recording).
Example (graphs might be stolen from BBC Bitesize)
A sound wave like this can be sampled at each time sample point (in this case every 1 unit of time)
And the data looks somewhat like this, which can be stored in a file.
Sample | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Denary | 8 | 3 | 7 | 6 | 9 | 7 | 2 | 6 | 6 | 6 |
Binary | 1000 | 0011 | 0111 | 0110 | 1001 | 0111 | 0010 | 0110 | 0110 | 0110 |
However, if we plot back this graph, it doesn’t look 100% accurate to the original.
If the sample rate is doubled - twice as many samples in the same time period, then the resultant graph is more accurate to the original:
An audio file is usually recorded at 44.1 kilohertz. This is high enough for good sound quality while keeping file size down to sensible levels.